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Computer Art (M.F.A)

Department of Film and Media Arts

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The master of fine arts (M.F.A.) degree program in computer art is an artistic research and development program situated in the context of technology. The program is dedicated to a wide range of practices in art media where the computer plays a primary role.

Admission + Portfolio Requirements

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These art media may include computer generated images, 3D computer animation, physical computing, creative computer programming, computer gaming, computer music, visual effects, multi-channel installation, and sonic art.

Students are expected to develop a strong record of professional practice in a variety of contexts, including exhibition, screenings, public intervention, installation, performance, workshops, gaming events, and viral media, among other forms of public engagement.

The program is a supportive, demanding, and highly critical environment. You work with the three full-time computer art faculty, encompassing a wide range of conceptual, theoretical, and technical ground. As the computer art program is located in the Department of Film and Media Arts, you are expected to form relationships with faculty and peers from related disciplines. Expanding outward, the department has connections with other academic areas at Syracuse University, including women’s studies, architecture, studio arts, and computer science. When selecting courses, you are strongly encouraged to formulate an individual interdisciplinary path of study within the University as a whole.

Founded in 1980 by computer artist Edward Zajec, the computer art program has actively participated in developing the field of electronic art. During that time, students have consistently created work that is free from paradigmatic constraints of traditional media. The program’s alumni follow a broad variety of career paths, from academia to independent work to industry.

Student Work

Misha Rabinovich's artwork.
Misha Rabinovich | How to extract the color
Yiying Wang's artwork.
Yiying Wang | My Games
Niying Wang | White and Black
Nan Wang's artwork.
Nan Wang | Image Translator
Regan Henley's artwork.
Regan Henley | The Only Natural Certainty
Regan Henley's artwork.
Regan Henley | Webcam Sculptures | Spores


Curriculum

The computer art M.F.A. degree program requires 60 credits. Below are the general program requirements.

View full computer art M.F.A. curriculum.

Major studio: 18 credits
Studio electives: 12 credits
Art history or related academics: 12 credits
Free electives: 9 credits
Graduate seminar: 6 credits
Final presentation: 3 credits
Total Credits: 60
Length of Residency: 3 years

Program Faculty

  • Heath Hanlin, Program Coordinator
  • Sarah Long
  • Nan Wang
  • Rebecca Ruige Xu

Department of Film and Media Arts

  • Art Photography (B.F.A.)
  • Art Video (B.F.A.)
  • Computer Art and Animation (B.F.A.)
  • Film (B.F.A.)
  • Art Photography (M.F.A.)
  • Film (M.F.A)
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College of Visual and Performing Arts
200 Crouse College, Syracuse, NY 13244
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