No matter which major you choose, your first year in the department includes four core courses. In the fall semester, the Colloquium class explores an overview of media as art through faculty presentations and visiting artists, while the Studio Concepts course explores ideas and concepts of time and movement using digital technologies. In the spring semester, the Colloquium class continues, as does your exploration of studio problems in the class Interconnected Studios. After your first year, additional core courses are taken along with those in your major. This allows you to continue cross-disciplinary approaches to art-making and to build a community of collaboration and friendships.

In your first year, you also have the opportunity to take studio and academic electives and begin courses in your major. You also take Syracuse University’s required writing studio in both semesters.

A student looks over their photography negatives.

Art Photography B.F.A.

Develop essential skills, take risks, and find your own voice.

Student artwork.

Art Video B.F.A.

Investigate the many ways video technology is used creatively today.

A student tries out a holo lens in class.

Computer Art and Animation B.F.A

Explore the possibilities of digital media within a fine arts and culturally aware setting.

Students take audio measurements before a shoot during class.

Film B.F.A.

Become a critical thinker and skillful filmmaker. Learn everything from scriptwriting to post-production.


The Department of Transmedia offers four graduate programs that lead to a master of fine arts (M.F.A.) degree: art photography, art video, computer art, and film. Collectively, these programs were ranked among the top 35 M.F.A. programs in the nation by U.S. News & World Report as part of its 2017 specialty rankings for Best Graduate Schools in Fine Arts.

A student looks over their photo negatives.

Art Photography M.F.A.

Further your artistic research and unique visual voice.

A still from a art video project.

Art Video M.F.A.

Explore aesthetic possibilities of subject, genre, and media technologies.

Student artwork titled "Spores."

Computer Art M.F.A.

Develop a strong record of professional practice in a variety of contexts.

Students using a camera to film a short.

Film M.F.A.

Integrate film production with the conceptual and critical study of the medium.