The minor in computer gaming creates a focus for students interested in the practical, social, and theoretical aspects of computer/video games.
The core requirements of this minor introduce the primary methods and concepts that are key to the production of computer/video games. The elective courses direct students to investigate a range of studies that are critically related to gaming, allowing for both broader and/or specific research.
Students interested in this minor should meet with the faculty contact. Prospective students must submit a current transcript, a letter of interest not to exceed 1,500 words, and any work in the form of digital media files on CD or DVD that may be related to the minor. There are no absolute requirements in terms of number of works or GPA. Acceptance into the minor will be made solely by the faculty contact for the minor upon review of application materials. Students need to maintain a 3.0 GPA average in the minor curriculum; otherwise they may be expelled from the minor. Limited to 10 students.
Refer to Syracuse University's undergraduate course catalog for curricular information.